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ABOUT PHOTO^fcN^ITIVEr S>E=IZUR&E,
A very small percentage of people may experience a seizure when exposed to certain
visual images, including flashing lights or patterns that may appear in video games.
Even people who have no history of seizures or epilepsy may have an undiagnosed
condition that can cause these "photosensitive epileptic seizures 1 ' while watching
video games.
These seizures may have a variety of symptoms including: lightheaded ness, altered
vision, eye or face twitching, jerking or shaking of arms or legs, disorientation,
confusion, or momentary loss of awareness. Seizures may also cause loss of
consciousness or convulsions that can lead to injury from falling down or striking
nearby objects.
Immediately stop playing and consult a doctor if you experience any of
these symptoms. Parents should watch for or ask their children about the above
symptoms-children and teenagers are more likely than adults to experience these
seizures.
The risk of photosensitive epileptic seizures may be reduced by sitting further from
the television screen, using a smaller television screen, playing in a well-lit room, and
not playing when you are drowsy or fatigued.
If you or any of your relatives have a history of seizures or epilepsy, consult a doctor
before playing.
OTHfcR IMPORTANT HEALTH AND E,AffeTY INFORMATION
The Xbox video game system documentation contains important safety and health
information that you should read and understand before using this software.
AVOID DAMAGE TO YOUR TELEVISION
Do not use with certain televisions. Some televisions, especially front- or rear-
projection types, can be damaged if any video games, including Xbox games, are
played on them. Static images presented during the normal course of game play may
“burn in’ 1 to the screen, causing a permanent shadow of the static image to appear
at all times, even when video games are not being played. Similar damage may occur
from static images created when placing a video game on hold or pause. Consult
your television owner's manual to determine if video games can be safely played on
your set. If you are unable to find this information in the owner's manual, contact your
television dealer or the manufacturer to determine if video games can be played on
your set.
Unauthorized copying, reverse engineering, transmission, public performance, rental,
pay for play, or circumvention of copy protection is strictly prohibited.
This product has been rated by the Entertainment Software Rating Board. For
information about the ESRB rating, or to comment about the appropriateness of the
rating, please contact the ESRB at 1 -800-771-3772.
CONTENTS
LJ E» I IN Cj THE XBOX™ VIDEO GAME E>VE>TE:IVI ....
LJSINCj TWE XBOX™ CONTROLLER....=3
BASIC CONTROLS,.,,.........M
INTRODUCTION .....................^
COMPLETE CONTROLS -------... &
SETTINO UPTHE OArvIfe.........."7
f
USING THE: XBOX™
VIDEO GAME E^YETTEzlYl
f. Set up your Xbox™ video game system by “following the instructions in the Xbox
Instruction Manual,
Press the power button and the status indicator light will light up.
=3. Press the eject button and the disc tray will open.
m. Place the SSX 3 disc on the disc tray with the label facing up and close the disc
tray.
Follow on-screen instructions and refer to this manual for more information about
playing SSX 3 ,
AVOIDtND DAMACjE TO DISOB OR THt DISC DRIV£
TO AVOID DAMACife TO OISjCSj ORTHt DISC ORIV&:
^ Insert only Xbox-compatibie discs into the disc drive.
» Never use oddly shaped discs, such as star-shaped or heart-shaped discs.
leave a disc in the Xbox console for extended periods when not in use.
Do not move the Xbox console while the power is on and a disc is inserted,
not apply labels, stickers, or other foreign objects
UEiIISICj THE XBOX™ CONTROLLER
i. Connect the Xbox Controller into any controller port on the front of the Xbox
console. For multiple players t insert additional controllers.
Insert any expansion devices (for example, Xbox Memory Units) into controller
expansion slots as appropriate.
Highlight menu item
Change highlighted item
Select/Go to next screen ©
Previous to cancel or return ©
Options menu
. Follow on-screen instructions and refer
using the Xbox Controller to play SSX' 3
MENU CONTROLS
B AEdKZ controls*
-» Press and hold © to crouch, then release it right
before reaching the end of a ramp. While airborne
press and hold ©, ©, © or pull and hold D to
perform a grab, then release before landing. For
cooler moves, ► Complete Controls on p. 6.
Build speed
Turn left/right
Speed check
Pause game
Adrenaline boost/
Wipeout recovery/
Grab board
Grab board
Crouch/jump
Handplant
INTRODUCTION
Embark on the ultimate adventure and conquer the mountain in SSX 3, a fresh new
snowboarding experience from EA SPORTS BIGT Life begins at the summit of
the first peak where a daunting mountain awaits you-board it, explore it, and beat
it. Featuring all-new freestyle events and racecourses, jaw-dropping tricks, and a
cast of cool, customizable characters, SSX 3 is yours to conquer. Redefine the
boundaries of where you go, what you do, and what you earn. Go anywhere gravity
takes you with SSX 3, the most expansive title in the SSX franchise.
GAME F&ATUREE.
Conquer the Mountain
Overcome everything the mountain throws at you-from fierce snowstorms and
breathtaking vertical drops to serpentine slopestyle courses and earth-swallowing
avalanches-on the quest for the ultimate adrenaline rush.
't Uncover the Mountain's Secrets
Explore a huge world of open vistas covered with fresh powder for out-of-bounds
exploration, trick venues, rail parks, racecourses, and half-pipes with new tricks
to master and new competitors to leave in the dust. Seamlessly ride from one
awesome area to the next, entering Slopestyle, Big Air, Super Pipe, Race, and
Backcountry competitions on courses designed specifically for each event.
^ NEW Customization and Rewards
Level up your rider’s skills, earn medals, and rename the peaks as
you conquer them. Customize your threads, gear, and playlist.
- NEW Tricks
All-new blown-out tricks include combos, three levels of
nasty UBERs, board presses, and a funktified hand plant.
String l em all together to extend a combo forever!
■a. NEW Rivals
Four new rivals—Nate, Griff, Viggo, and Allegra-join
your favorite personalities from SSX Tricky.
For more info about this and other titles,
visit EA SPORTS BIG™ on the web at
www.easportsbigxom
CON/IF 3 l_E=TE= CONTROLS*
Don't get left behind on the bunny slopes. Learn these controls and become one
with your board.
» SSX 3 offers two controller configurations: DEFAULT and PRO (>■ Options
Screen on p. 8). With the PRO configuration, you cannot turn while crouching,
but you can use © to perform flips and spins. The following actions are for the
Default controller configuration.
ON-OftOuND actions
COMMA NO
Turn left/right
Build speed
®*
Speed check
»*
Crouch /Jump
© (press and hold to crouch,
release to jump)
Pre-wind spins and flips during crouch
®
Adrenaline boost
o
Board presses
©
Push an opponent
O oi'D (pull)
Block a push
(1 + Q (puli)
IN-AtR ACTIONS
COMMAND
Grab board
OO© Or pull m
Tweak
49 (pull)
Late spins and flips
®
In-air adjustment
Handplant
Press and hold O or ® when near a rail
AoamaNmjL actions
COMMAND
Wipeout recover
© (tap rapidly after wiping out until the
recovery bar is full)
Reset boarder
0
Pause game
0
Mom* The longer you crouch, the higher you fly. Remember, you
have limited turning ability while crouching.
S»fcTTIMC. UP THE GAME
The fresh snow is waiting - strap on your board and get going.
N/IAIN menu
Your road to snowboarding fame begins here.
Menu selections
Options section
KKsW&S Default options are listed in bold in this manual.
SINGLE: feV&NT
Practice your moves in a Single Event before taking on the mountain.
TO PRACTICE; A E.INOL& feV&IMT:
i, From the Main menu, highlight SINGLE EVENT and press 0, The Select
Character screen appears.
Press © ** to select a character and then press ©. The Setup Character screen
appears.
You may choose to customize your character further and then press #t to
highlight CONTINUE and press ©. The Select Peak screen appears.
m. Press ® J to highlight your peak of choice and press © to advance. The Select
Peak Goal screen appears.
[Wlsfutibs Some Peaks, Rider's Gear, UBER tricks. Cheat Characters,
Rewards, and Music are not available until you unlock them in
Conquer the Mountain mode, For more information, ^ Conquer the
Mountain on p. 13.
s, Press © f to select Race or Freestyle, and then press ©. The Select Event
screen appears.
a Press © 1 to select an event, and then press ©. The My Rules screen appears.
■ 7 . Choose which rules to enable for this specific event by pressing © l to highlight
a rule, and then press © ++ to toggle it ON/OFF. When you’re ready to hit the
slopes, highlight CONTINUE and press © to begin. The chosen event loads.
OPTIONS* ECREEN
GAME OPTIONS
SOUND OPTIONS
CONTROLLER SETTINGS
HUD OPTIONS
Select between IVIPH or KM/H, adjust the Screen
Position, and access the Video Calibration,
Adjust the music and sound volume.
Turn vibration ON /OFF, and choose between a
DEFAULT or PRO configuration (>■ Complete
Controls on p. 6).
Select FULL, MINIMAL, or NONE for the amount
of info displayed during gameplay.
SAVE/LOAD Save your game and current set of options or load
a previously saved game, options set, or replay
(► Saving and Loading on p. 16).
ENTER CHEAT
CREDITS
DONE
Enter any cheats.
View the game credits.
When finished setting your options highlight done
and press © to continue.
SHREDDING THE SLOPES
Get familiar with riding on this mountain or you might end up as a tree ornament.
CjAN/IE: screen
Most events begin with your rider at the starting gate at the top of the mountain.
Once the gate opens, your rider automatically starts down the hill. Take control and
get some speed right out of the gate by moving the © ^.
Current place
Time
Location of
other riders
Current location
Current score
Adrenaline Meter
Current speed
Name of the trick
you just pulled off
SCORING
Hammer out some cool tricks and watch your score rise. The bigger the trick, the
bigger the reward.
Always use a variety of tricks. If you keep trying the same trick, the points for that
trick decrease.
A combination of solid tricks pulled off with good style is the best way to rack up
the points and adrenaline.
ADRENALINE METER
Fill your Adrenaline Meter by pulling off tricks, then use your adrenaline when you
need some extra speed or UBER tricks. To use your adrenaline boost, press ©
while on the ground.
^ The boost you get from using your adrenaline depends on the level of the
Adrenaline Meter. When the Adrenaline Meter is filled to the red level, you get a
bigger boost than if it's in the orange, which in turn gives a bigger boost than the
yellow level.
^ Adrenaline decreases over time and when you fall. The longer you ride without
performing tricks, the more your Adrenaline Meter decreases.
^ Riding to the start of events gives you the chance to increase your adrenaline by
doing tricks, allowing you to begin an event with adrenaline.
TRICKS
Strap a board to your feet and display your innate ability to twist and contort your
body while airborne.
GRABBED AIR TRICKS
Grab your board in funky ways while flying high.
TO PtRF-ORM A GRABBtO AIR;
i. Press and hold © to crouch as you approach a jump. Just before the end of the
jump, release © to take off.
e?. While in the air, press and hold ©. © . ©, or pull and hold D to perform a
grabbed air trick.
Show off wilder grabs by pressing two or more of the above buttons at the same
time.
To tweak a grab, pull and hold fl while holding the grab. You will get an extra
twist as you perform the trick, increasing the difficulty and risk. When the
Adrenaline Meter is full, tweaking allows you to perform USER tricks {*- UBERs
and Super UBERs on p. 1 2).
-*■ As your body fails closer to the snow pack, release all buttons and level out the
board for a smooth landing.
ROTATION TRIOK&
Ever wonder what the mountain looks like from the air, upside down, and at a 45-
degree angle?
Press ® to spin and flip. Pre-wind by pressing # while you are crouching to spin
and flip faster.
TO PRt -WIND A SPIN OR ALIP;
t. Press and hold © to crouch as you approach a jump.
c?. Press and hold in the direction you want to spin or flip.
Release © to jump while holding down #.
i-t. When you get close to the ground, release all buttons to prepare for landing.
If you press and hold ® <#1/^|/|ft/It, you flip diagonally, which Is a tougher trick to
land.
BOARD FRB^EiBE*
Throw down some fancy footwork and test your balance skills between air and rail
tricks with nose and tail presses.
Move 01 to perform a nose or tail press. Hold it as long as you can to maximize
points, but be sure to ease up before your rider loses balance.
Move around to spin your press and hang it out to the side. This helps you
regain balance and maintain those presses.
RAIL E.LIDINCJ
Grab even more points by pulling off stunts on fallen trees, rails, and other rail slide
opportunities.
TO RAIL SLIOfej
Just ride onto a rail or press © to jump onto higher rails.
Press $ » to spin on the rail.
*=> Press 0 <-► to adjust your balance on the rail,
» Try out your board presses on rails.
COMBOS
String tricks and presses back to back to create a combo line. Every trick you do
in a successful combo line is worth a bonus for each trick. The later in a combo you
perform a trick, the higher the bonus.
Remember, if you fail during a combo line you lose all the
points.
accumulated combo
HANDPLANTb
Handplants can be used to access shortcuts,
side pipes, and even transition lines.
> Press 0 » to adjust your balance in a hand plant
Release the handplant when you are balanced straight
up to exit your handplant onto the rail
Release the handplant when you are leaning to one
side to exit your handplant on that side of the rail.
UBtRb AMO SUPER UBERb
When the Adrenaline Meter is full, it glows and it’s time to execute your sweetest
moves. Make sure you have enough air or a long rail-these tricks take extra time to
pull off!
TO BU5aT OUT WITH AN UBBR OR SUPBR UB&R TRICK:
l When the Adrenaline Meter is full, get some serious air and tweak any of your four
basic grabs or the nose and tail grabs to start the USER trick,
c3. Perform four UBER tricks to spell USER and open the door to even more insanity
with Super USER tricks. Use the same button combinations as UBER tricks to
unleash Super UBER tricks,
=r If you manage to spell out SUPER UBER, your Adrenaline Meter stays full for
a short period of time. Use this time to stay boosted and gain a massive speed
advantage.
All USER tricks can be held to max out points gained-just hold down the grab
and tweak buttons and watch your points rack up.
UBER TRICK CONMLjURATION
Select Rider Details to enter UBER trick configuration where you can preview,
purchase, and activate new UBER and Super UBER tricks.
Rider Details can be found in any lodge during Conquer the Mountain mode, or in
the Setup Character screen for Single Event and Multi Play.
PAUSE: MENU
While taking a breather from all that shredding, adjust your settings.
To pause during gameplay, press O ■ Gameplay stops and the Pause menu
appears.
RETURN
Continue shredding in the current event.
RESTART
Restarts current event or BIG Challenges (not
available during Freeride).
MAP
Check out the latest info on your progress and
choose where you want to go on the mountain
(only during Freeride in Conquer the Mountain).
SESSION
Transport to a new location on the track you are
currently riding (only during Freeride in Conquer
the Mountain).
MESSAGES
Check any messages you have received, including
gameplay FAQs (only in Conquer the Mountain).
AUDIO
Adjust audio options, including setting up your
own custom playlist.
OPTIONS
Modify your game and sound options.
QUIT
Quit the current event or challenge or call it a day
(depending on current mode).
CONQUER THE MOUNTAIN
Play the way you want to play,
G^@v%b Playing in Conquer the Mountain mode is the only way
to unlock events and acquire the cash needed to advance your
characters.
PEAK GOALS
Complete any of the Peak Goals to open the next peak on the mountain,
RACfe AND FRteSTYLt
Get a medal in all the race or freestyle events on the peak to call out your rival for a
showdown in the Backoountry. Beat him there to advance to the final test, the Peak
Race or Jam, respectively. The Peak Race is a timed event from the top of the peak
all the way down to the city. The Peak Jam is a scored event combining multiple
tracks into one.
EXPLORATION
Complete more than 30% of the BIG Challenges you find while freeriding the tracks,
and collect more than 30% of the Crystals to prove your knowledge of the peak and
earn the next peak pass,
WARNINGS
Just earn enough cash and the peak pass is yours.
^ Check out the full details about Peak Goals on the Map in the Pause menu,
CASH
Earn cash to acquire the items you need.
Buy character attributes to increase your skills,
^ Buy gear to equip yourself and create a custom style.
« Pick up rewards for in-depth details on SSX 3.
^ Get music for your own request line.
^ Purchase UBER tricks and Cheat Characters to further customize your Rider
Details.
^ You can earn cash everywhere on the mountain by winning events, completing
BIG Challenges, collecting Crystals, and even throwing tricks out while freeriding.
The Lodges at the Freeride mid-stations are your source for all the info and items
you need.
LODGE MGNU ElVEiNT
{Lodges are only accessible in Conquer the Mountain mode)
RETURN TO GAME
EQUIP GEAR
BUY GEAR
BUY ATTRIBUTES
RIDER DETAILS
Leave the lodge and return to riding.
Customize your rider’s look with stylin’ gear you
have bought or unlocked.
Different lodges have different gear you can
purchase. Make sure you shop around.
Improve your character's performance by
purchasing attributes.
Configure your character, and view stats and info
including Rewards, Trophies, Cheat Characters,
GBER tricks, Career Highlights, User Name, and
Rider Profile.
MUSIC Configure the music to be played in game.
QU IT Leave Conque r the M o u ntai n mode.
-> Enter the Options menu to save or load your SSX 3 files.
EVENT TYPEb
Race Events have a Qualifying Round, Semi Final, Round, and a Final Round.
Slopestyle, Super Pipe, and Big Air events have one Qualifying Round and a Final
Round.
PRGGRIDE:
Enter an event on a track and then bypass the start gate to free ride and look for BIG
Challenges.
RACE
It’s ail about finding the fastest line down the course. Pull off tricks while you race,
and you can take advantage of increased adrenaline for a speed boost. Watch out
for other riders-they can get physical to Create their own advantage,
SLOPESTYLE
Slopestyle is a freestyle event In which you try to find the best line given your skills
and style of riding. You are then judged on the tricks and maneuvers you pull off
during the run. Slopestyle courses are about finding your own line and rhythm. There
is no one proper line down a Slopestyle course, just the line you like best. Players
compete for first place by accumulating the most points during a run.
SUPER PlFfe
The Super Pipe event is the ultimate combination of tricks and huge air. Show that
you have the skills to link tricks together on the ground and in the air. Pull them off
and dominate this event.
BIG AIR
Rack up frequent flyer miles, and throw tons of tricks in Big Air events. It’s all about
catching air and pumping: up your score with combo strings and as many UBER
tricks as you can muster,
RIVAL. CHALLENDEb
It s not just about winning the events on the mountain. You must prove yourself
in one-on-one duels with rival competitors in the backcountry and in the ultimate
challenge, the Peak Events,
BACKCOUNTRY RACE: AND JAM
When you win medals in each of the events in Race or Freestyle, a rival shows up to
challenge you to a one-on-one showdown in the backcountry. The type of challenge
you get is based on the events you have won medals in-a Race for race events, and
a Jam for freestyle events. You have to beat the rival to earn your chance at the next
step: the Peak Events.
PEAK EVENT
Winning the Backcountry event opens your chance to test yourself against your
rival's best performance.
^ Racers start at the top of the Peak and race down to the city. Sounds easy
enough, but times range from 12 minutes to half an hour,
^ For freestyle specialists, the Peak Jam includes both the Backcountry and the
Slopestyle tracks. The Peak 3 Jam runs through all the race tracks, this time for
points.
'i All you have to do for the Peak events is beat your rival’s best score or time to win
the trophy. Once you are on top, watch out for challengers looking to take you
down,
N/IUL.TI PLAV AMD EXTRAS
Play against a friend in Multi Play mode or check out the Previews.
TO PLAYA SINCi(_fe bV&NT OR CIRCUIT AOAINST A FRIEtND:
/. From the Main menu, highlight MULTI PLAY and press ©.
Continue through the next screens as you would in Single Event mode, starting at
step 3 (>■ Single Event on p. 7). The Bragging Rights screen appears.
= 3 . Each player adjusts the handicaps and then presses © to lock them, in. Once
both players lock in, the event loads.
E^AN/MSICj AMD LOADING
Don't lose your valuable progress. Save and load it to a MU or hard disk,
ItOSfifl&S Never insert or remove e MU when loading or saving files.
bAVE/LOAD GAME/OPTIONb
Save your game and settings for future use.
TO SAVE OR LOAD A GAMG/QPTlQNS CQINH^UURATION :
i. To access the Options screen, press 0 at any Game Setup screen.
^ Select SAVE/LOAD and press ©
Select SAVE or LOAD OPTIONS/GAME and press ©
If you wish to save or load from an inserted MU, press ® ~ to select it,
m Press 0 to save or load the game.
SAVt/LOAD REPLAY
Save replays of the spills and thrills from your trip down the mountain,
TO SAVt A RtPLAY:
t Press © to start the replay. When the replay appears, press O to access the
Replay menu.
& Highlight SAVE REPLAY and press ©. The Save Replay screen appears.
=a. Press Q to save the replay.
If the slot is not marked <EMPTY>, you are asked if you wish to overwrite the file.
Press ® I to highlight YES or NO and press ©.
If you already have a replay saved, you can delete it by highlighting it and pressing
0
m. After you have saved your replay, press © to continue.
» You can save up to four replays,
TO LOAD A RtPLAY:
J. Access the Options screen by pressing 0 at any Game
Setup screen.
Select SAVE/LOAD and press ©,
=3. Select LOAD REPLAY and press ©. The screen
displays all replays available for leading.
m. Highlight a replay and press ©, The replay loads.
Press O to access the Replay menu and exit out of
replay.
CF5E=OITS>
DfcVfeLOPMfcNT T6AM
Executive Producer: Sleven Rechtschaffner
Producer: Larry LaPierre
Co-Producers: J. David Elton, Conor Lumpkin
Production Team: Steve Anthony, Jay 6aimer,
Jeremy Ferguson, Pauli Inouye, Kirby Leung,
Scott Murray, Brad Porteous,, Kyle Seller,
Sean Smillie, Scott Speirs
Lead Programmer: Mike Rayner
Technical Director; Jon Spencer
Programming Team: Basil Chan, Eric Freytag,
Botros Gerges, Craig Haul, Darryll Hobson,
Dorn Humphrey, Marl? Johnson, Chris Khoo,
Jess Kube,
Barry McCaHum, Hicham Rafi, Andrea Schiel,
Bob Silliker,, Gary Stein ke, Dean Stevenson,
Ben Talbot, James Thomas, David Weedon
Additional Programming: leer Addis,
Erik Benediktson, Darko Bojamc, Ryan Cleven,
Jun Fu, Ken Kesler
Art Directors: Geoff Coates, Henry LaBounta,
Ian Lloyd
Technical Art Director: Clint Hanson
Technical Artists: Malcolm Andrieshyn,
Tom Graham, Kent Maclagan
Concept Artists; James Bowes, Tom Johnson
Lead Animators: Paul B. Lee, Gilbert Ngo
Animators: Jason Bulibrook, Stephen Dyck,
Felix Hamaguchi, George Samilski,
Terry Sanderson, Sota Yuyama
Lead Modelers: Sinisa Karo lie, Nicholas Tay
Modelers: Yoshi Arima, Natsuko Kinoshita,
SangHyok Kyon, David Lam, Dong Mef,
Klaus Monies, Andrew Murphy, John Parent,
Cody Ritchie, Stephen Rowe, Sean Sherwin,
Jordan Stolearcius, Winston Tai, Henson Tan,
DerykTappin, Jeff Timothy, Gordon Wang
Lead Lighter: Robin Kort
Lighters; Vincent Chi, Joe Cruz
Lead Texturer: Laura Luris
Texturers: Sephine K. Cruz
Lead Graphic Designer: Carolyn Cudmore
Graphic Designers: Tony Lee, Mimi Lee,
Indy Johal
Additional Art: Greg Allen, Kyle Anderson,
Jason Beatch, Kevin Chan, Joe Cruz, Eric Do,
Celia Jepsen, Andy Koo, Nico Lejeunesse,
Arthur Na, Giavannis Sosso, Randolph Stayer,
Michael Yeung, Young Yoon
Audio Team: Frank Faugno, Tim McKenzie,
John Morgan
Additional Audio: Sean Charles, Carson Fee,
Aaron Jaozen
Screenwriters: Deborah Peraya,
Janice Beaudoin, Martin Soryoki, Randy Wagner
Video Post Production; Tom Rayoove,
Peter Miller
Audio Post Production: Francois LaFleur
Senior Development Director: Pauline Mofler
Development Directors: Heidi Ernest,
Scott Henshaw, Eric Lau, San Shephard,
Robyn Wallace
Art Production Managers: Daryl Smith,
Chris Wren
Production Support: Lynn Corcuera,
Meredith Gaffney, D'Arcy Gog, Alan Hui,
Blair Leggett
Tfe^TINO TfcAM
Project Manager: Martin McQueen
Team Lead: Cameron MacKinnon
Testers: Brian Boog, Keith Chan, Tyler Chipney,
Tiffin Clark, James Fox Corbett, Matthew Da gar,
Sean Desharnais, R. Corey Ferguson,
Matthew Fredlund, Cheyne Gibson,
Richard Given, Eric Herbstreit, James Herd,
Jessica Ho, Steven J, Howie, Darren Jack,
Bhaktivedanta Jolicoeur, Thor Kell, Tim Li,
Willie Loh, Taylor Milfer, Lauren Mitchell,
Shaun Morrison, Justin Much, Christian Parker,
Chris Rezan&on, Ben Ross, Ricardo Roza-Pereira,
Richard Seto, David Shen, Joe Silliker,
Kent Sunde, Brad Thompson, Ediward Vanance,
Brandon Waardenburg, Craig Weatherhead,
Lucas Zanatta
NA CQC; Travis Alger, Anthony Barbagatlo,
Jason Collins, Benjamin Crick, Eron Garcia,
Darryl Jenkins, Dave Knudson, Joseph Lee,
Russell Medeiros, Adam Rivera, Simon Steel,
Rob Stiasny
LOCALIZATION
Localization Production: Shannon Bruce
Localization Coordination: Asa Carlsson,
Britta Dohmen, Jos& Luis Rovira,
St^phane Tachon, David Wiens
Localization Team: Around the Word,
Cordula Abston, Thomas Baedorff,
Dimitri Delaitre, Effective Media,
Peter Frankemolle, Raul GOmez, Jesus Gorriti,
Julie-Anne Najjar, Bertrand Mangin, MTTWS.L,
Simon Lee, David F^erez, Luis Miguel Ruano,
Hugo Wyler
MARKETING AND PR
Marketing Director: Keith Munro
Product Manager: Katrina Strafford
Marketing Team: Vyn Arnold, Brandon
Barber,, Rob Bucci, Malt Capozzi, Nathan Carrico,
Donerick De La Cruz, Gabe Leon, Gaylsne Nagel,
Alison Ross, Annan Sangha, Doug Scott,
Lauren Siegel, Amy Winter
Package Illustration: Michael Kerbo
Documentation; Jason Gorski
Documentation Layout: Chris Held
Public Relations Team: Bryce Baer, David Lee,
Jeane Wong
Special Thanks: Glenn Enlis, Marcy Galea,
Gabrielis- Hey man, Beverly Koekeritz,
Errol Kotosine, Raphael la Lima, Jay Mi ller,
Pat O'Brian, Ceybele Rett us, Jim Preston, Steve
Schnur, Jim Stadelman
LIC&Nb&D MUSIC
"Higher Ground”' [X-ecutioners Remix)
Performed by Red Hot Chili Peppers
Written by Stevie Wonder
Cl 973 Black Bull Music (ASCAP) and Jobete
Music Co.
(ASCAP} administered by EMI April Music Inc.
Recording courtesy of Capitol Records
Under license from EMI Film £TV Music
"Hypersonic"
Perform,ed by Jane's Addiction
"Written by Peny Ferrell, Dave Navarro, Stephen
Perks, Bob Ezrin and Martyn LeNoble*
C 2003 I'll Hit You Back Music (BMI), Embryonic
Music {BMI) Swizzle Stick {BMI}, Ezerman Music
(BMI), Administered by Almo Sounds and Almo
Irving Music"
Recording courtesy of Capitol Records
Under license from EMI Film & TV Music
"We Don't Care"
Performed by Audio Bullys
"Written by Tom Dinsdale, Simon Franks, Doug
Braysfield and Miles Goodman”
< 2002 EMI Blackwood Music Inc. and Universal
Music Publishing
Recording courtesy of Astralwerks
Under license from EMI Film &TV Music
"Go"
Pnrfonmed by Andy Hunter
Written by Andy Hunter and Tedd Tjornhom
c 2003 Birdwing MuskVEngage/Meaux Hits/
Tedasia Music {ASCAP) administered by EMI
Christian Music Publishing
Recording, courtesy of Nettwerk Productions/
Sparrow Records
"Wobble"
Performed by Aphrodite
Written by Gavin King
C) 2000 EMI April Music Inc, and Express Songs
administered by EMI April Music Inc,
Recording courtesy of V2 Records
“Leave Home"
Performed by Chemical Brothers
Written by Edmund John Simons and Thomas
Owen Rolands and Blake Baxter
"d 2003 Universal/MGA Music Pubfishing
Limited, administered by Universal-MGA Music
Publishing Inc, a division of Universal Studios Inc.,
on behalf of MCA Music Limited and BMG Songs 1 '
Recording courtesy of Astralwerks/Virgin Records
Under license from EMI Film & TV Music
"Bare Witness III"
Performed by Dan the Automator feat, Gbert
Written by Dan the Automator
© 2003 Sharkman Songs (ASCAP)
Recording courtesy of MCA Records
Under license from Universal Music Enterprises
“Poor LenoSilicon Soul Remix"
Performed by Rdyksopp
Written by Torbjome Brundtland and Svein Berge
and Erland Otre Qeye
2003 Universal Music Publishing Limited,
administered by Universal-Polygram International
Publishing Inc. and BMG Songs”
Recording courtesy of Aotrafwerks
Under license from EMI Film &TV Music
“Snow Patrol"
Performed by Alpine Stars
“Written by Richard Woolg&r, Glyn Thomas”
© 2003 Warner Chappell Music Ltd. (PRS)
administered by WB Music Corp. {ASCAP)
Recording courtesy of Riverman Records and
Virgin Records/Astral werks
Under license from EMI Film £ TV Music
“Way Away”
Performed by Yetlowcard
Written by Yellowcard and Peter Mosely
© 2003 Bromuda Music [ASCAP)
Recording courtesy of Capitol Records
Under license from EMI Film £ TV Music
"Rockstar* [Jason Nevms Remix)
Performed by N.E.R..D.
Written by Pharrell Williams and Had Hug
2003 EMI Blackwood Music Inc., Waters of
Nazareth. EMI April Music Inc, & Chase Chad
Music. All Rights for Waters of Nazareth controlled
and administered by EMI Blackwood Music Inc.
All Rights for Chase Chad Music controlled end
administered by EMI April Music Inc,”
Recording cou rtesy of Virgin Records
Under lice nse from EMI Film & TV Music
"A is lor Action*
Performed by Ima Robot
"Written by Alex Ebert, Oliver Goldstein, Tim
Anderson, Justin Melda-Johnsen & Joey Waronker"
"© 2003 EMI April Music Inc., Ima Robot Music
& Writer's Designee. All Rights for Ima Robot
Music controlled and administered by EMI April
Music Inc.*
Recording courtesy of Virgin Records
Under license from EMI Film, & TV Music
"Jerk II Out"
Performed! by Caesars
Written by Joakim Ahlund
© 2003 Universal-MGA Music Publishing a
division of Universal Studios Inc. on behalf of
Telegram Publishing AB
Recording courtesy of Astralwerts
Under license from EMI Film &TV Music
“Mas 11
Performed by Kinky
“Written by Carlos Alberto Chairez, Joaquin
Lozano, Juan Omar Gongora, Augustin Gilberto
Cerezo"
© 2003 EMI Blackwood Music Inc.
Recording courtesy of Netlwerk Productions/
Sonic360
"Like This"
Performed by X-ecutieners
Writlen by R. Aguilar and A. Saffrey
© 2003 Swift Tracks {BMl) and A. Saffrey Music
(BMl)
Recording courtesy of Columbia Records
By arrangement with Sony Music Licensing
“All Night"
Performed by Swollen Members
'Written by Shane Bunting, Kiley Hendriks and
Paul Kilianski"
C 2003 Bat tleaxe Records/Nettwerk Productions
Recording courtesy of Arista Records
"Deep End" {Utah Saints Remix)
Performed by Swollen Members
"Written by Shane Bunting, Kiley Hendriks and
Sean Harris"
© 2003 Battleaxe Records/Nettwerk Productions
Recording courtesy of Arista Records
"Screw Up"
Performed by Overseer
Written by Robert Howes pka Dr, Chug
© 2003 Warner Chappell fPRS). All rights
administered by WB Music Corp, (ASCAP)
Recording courtesy of Columbia Records
By arrangement with Sony Music Licensing
“No One Knows" (U.N.K.L.E. remix)
Performed by Queens of the Stone Age
Written by Written by Josh Homme & Mark
Lanegan
© 2003 Board Stiff Music [BMl) and Ripplestick
Music (BMI)
Recording courtesy of interscope Records
Under license from Universal! Music Enterprises
"Silver Screen Shower Scene {Static Revenger)"
Performed by Felix Da Housecat
"Written by Bobby Orlando, Felix Stallings, David
Jenefsky and Tommie Lorello"
“•S' 2003 UniversaLMCA Music Publishing, a
division of Universal Music Studios !nc,"
"Recording, Sherlock Holmes Music Publishing
and Nett Management obo T. Lorello"
Recording courtesy of Emporer Norton Records
"Emerge" [Junkie XL remix)
Performed by Fischerspoonar
Written by Warren Fischer and Casey Spooner
© 2003 Universal Music Publishing and Nettwerk
Management
Recording courtesy of Capitol Records
Under license from EMI Film: & TV Music
"Ride"
Performed by Deepsky
Written by J. Scott G and Jason Blum
Vocal by J Scott G
Produced and Engineered by Deepsky
© 2003 Deepsky Music
[P) 2002 Recording courtesy of Kinetic Records
"Who's Who"
Performed by Dilated Peoples
Contains a sample of Can't Find the Judge
Written by Alan Maman and Michael Perretta and
Gary Wright
u © 2003 A. Maman Music administered by The
Royalty Network and Double Vinyl Music (BMl)
and Universal-MCA Music Publishing, a division of
Universal Studios Inc."
Recording courtesy of Capitol Records
Under license from EMI Film & TV Music
"Don’t Let The Man Get You Down"
Performed by Fatboy Slim
Written by Norman Cook and Les Emmerson
© : 2003 Galeneye Music administered by Warner
Chappell and Recording courtesy of Astralwsrks
Records/Skint Records
Under license from EMI Film & TV Music
"Clockworks"
Performed by Autopilot Off
"Written by Christopher Johnson, Chistopher
Hughes, Phillip Robinson and Robert Kucharek"
t 2003 WB Music Corp. [ASCAP) and
Witherspoon Publishing (ASCAP) administered by
WB Music Corp. [ASCAP)
Recording courtesy of The Island Def Jam Music
Group
Under license from Universal Music Enterprises
"Stare at the Sun"
Performed by Thrioe
Written by Thrice
© 2003 Sceptre of Malice Music
Recording courtesy of The Island Def Jam Music
Group
Under license from Universal Music Enterprises
"Glass Danse (Paul Oakenfold Remix)"
Performed by The Faint
Written by The Faint
© 2003 G rammer Out of Context (SESAC)
Recording courtesy of Astralwerks
Under license from EMU Film & TV Music
"Do Your Thing" {Jaxx Club Remix)
Performed by Basement Jaxx
"Written by Felix Buxton, Simon Ratcliffe, Blue
Mitchell"
c 2003 Universal/MCA Music Limited
administered by Songs of Universal Inc.
Recording courtesy of Astralwerks/Virgin Records
Under license from. EMI Film & TV Music
"Biller End" and "Bitter End
{Junior Sanchez Remix)"
Performed by Placebo
"Written by Brian Molko, Stefan Olsdal and
Steven Hewitt"
■ 2003 Famous Music Publishing Ltd.
administered by Famous Music Corporation
Recording courtesy of Astralwerks
Under license from EMI Film & TV Music
"Freeze"
Performed by K-Gs
"Written by Kevin Brereton, Russell Klyne"
"c‘ 2003 Universal Music Publishing, a division of
Universal Studios Canada Ltd."
Recording courtesy of Capitol Records
Under license from EMi Film & TV Music
“Pfay It Loud"
Performed by MxPx
Written by Mike Herrera
© 2003 MxPx Songs (ASCAP)
Produced by Dave Jerden
Mixed by Tom Lord-Alge
Recording courtesy of Nerscope Records
Under license from Universal Music Enterprises
“Good Times"
Performed by Finger Eleven
“Written by Scott Anderson, James Black,
Sean Anderson, Rich Beddoe, Rick Jackett"
2003 Finger Eleven Publishing, Inc. (SOCAN)
and Renfield Music Publishing, Inc, (ASCAP)"
(P) 2003 Recording courtesy of Windup Records
LLC
Original In-House Music
“Avalanche"
Written and Composed by Powerplant -
John Morgan and Kiki Stewarson
Mixed By Francois LaFleur
© 2003 Electronic Arts
"Buffet of Breaks"
Written and Composed by John Morgan
Mixed by Francois LaFleur
© 2003 Electronic Arts
“Full Throttle" & “Yellowcsrd [Peak 1 Themes)"
Written and Composed by John Morgan and Kiki
Stewardson
© 2003 Electronic Arts
"Off and Gone {Peak 2 Theme)"
Written and Composed by John Morgan
Mixed by Francois LaFleur
© 2003 Electronic Arts
“Into the Storm (Peak 3 Theme)"
Written and Composed by John Morgan
Mixed by Francois LaFleur
© 2003 Electronic Arts
“Theme music for Allegra, Griff, Nate, and Zoe"
Written by CDT
Arranged and Edited by John Morgan
Mixed by Francois LaFleur
© 2003 Electronic Arts
Labor Day (It’s A Holiday)"
Performed by Black Eyed Peas
Written by Adams//Pineda/Van Musser/Brown/
Stubblefield/McCollough, Jamison/Coll ins/Coll ins/
Waddy/Gunnerls/Griggs
© 2003 Witl.LAm Music (BMi) & Jeeplcy Music
Publishing {BMl) and Golo Publishing Company
administered by Unichappell Music Inc.
Recording courtesy of Inters&ope
Under license from Universal Music Enterprises
The SSX 3 Soundtrack stands on its own as one
of the hottest party compilations of the season
featuring exclusive tracks from Fat boy Slim,
N.E.R.D., Placebo, and The X-eoutioners as well
as killer tracks from The Chemical Brothers,
Basement Jaxx, Kinky, Rbyksopp, K-OS, Audio
Bullys, Swollen Members, and a Paul Gakenfold
remix of The Faint
Best of all, the SSX 3 Soundtrack includes a
bonus DVD with tons of exclusive and cool SSX
3 stuff.
SSX 3 Trailers {2)
^ Rdyksopp “Poor Leno" video
^ SSX 3 Screensavers (2)
^ SSX 3 Wallpapers (3)
SSX 3 Character Icons (10)
' Tips from Prima Games
^ Exclusive cheats and a lip for the game (2) (in
the CD booklet)
CONTRACTED EERVICEE
Cast (Voice Talent): Alistair Abell, Ben Ayres,
Kalhleen Barr, Aiaina Burnett, Rodney Charles,
Michael Dobson, Mark Hildreth, Mariko Kage,
Jessica Lynn, Bif Naked, Mathew Prior,
Joe Richards, Ryan Wall
Cast (Stand-in voice talent): Sarah Edmonson,
Kiley Hendricks, Corey While
Subject Matter Experts; Jim Barn urn,
James Bishop, Tania Sacchelti
Focus Group / snowboarding experts:
Rube Goldberg, Shaun Hughes, Rick Johnston,
Gabe Langlois, Omar Lundie, Steve Orton,
Mike Turner, Rick Wunderlich
Artist Services: Margaret Hessian,
Ryan Kinnaird, Craig McEwsn, John Monahan,
Ken Nicholls, Adam Warren
Music Services: Brian King, Chiiko Misomali,
Kiki Steward son, Dave Taylor
LIN/I I TED qO-DAV WARRANTY
ELECTRONIC ARTS LIMITED WARRANTY
Electronic Arts warrants to the original purchaser of this product that the recording medium on which the
software program(s) are recorded (the “Recording Medium") and the documentation that is included
with this product (the Manual ) are free from defects in materials and workmanship for a period of 90
days from the date of purchase. II the Recording Medium or the Manual is found to be defective within 90
days from the date of purchase. Electronic Arts agrees to replace the Recording Medium or Manual free
of charge upon receipt of the Recording Medium or Manual at its service center, postage paid, with proof
of purchase. This warranty is limited to the Recording Medium containing the software program and the
Manual that were originally provided by Electronic Arts. This warranty shall, not be applicable and shall be
void if, in the judgment of Electronic Arts, the defect has arisen through abuse, mistreatment or neglect.
This limited warranty is in lieu of all other warranties, whether oral or written, express or implied, including
any warranty of merchantability or fitness for a particular purpose, and no other representation of any
nature shall be binding on or obligate Electronic Arts. If any such warranties are incapable of exclusion,
ihen such warranties applicable to this product, including implied warranties of merchantability and fitness
for a particular purpose, are limited to the 90-day period described above. In no event will Electronic
Arts be liable for any special, incidental, or consequential damages resulting from possession, use or
malfunction of this Electronic Arts product, including damage to property, and to the extent permitted
by law, damages tor personal injury, even if Electronic Arts has been advised of the possibility of such
damages. Some states do not allow limitation as to how long an implied warranty lasts and/or exclusions
or limitation of incidental or consequential damages so the above limitations and/or exclusion of liability
may not apply to you. In such jurisdictions, the Electronic Arts' liability shall be limited! to the fullest extent
permitted by law. This warranty gives you specific rights. You may also have other rights that vary from
state to state.
RETURNS WITHIN THE 90-DAY WARRANTY PERIOD
Please return the product along with (!) a copy of the original sales receipt, showing the date of
purchase, (2) a brief description of the difficulty you are experiencing and (3) your name, address and
phone number to the address below and Electronic Arts will mail a replacement Recording Medium
and/or Manual to you. If the product was damaged through misuse or accident, this 90-day warranty is
rendered void and you will need to follow the instructions for returns after the 90-day warranty period. We
strongly recommend that you send your product using a traceable delivery method. Electronic Arts is nol
responsible for products not in its possession.
RETURNS AF-TER THE 90 - DAY WARRANTY PERIOD
If the defect in the Recording Medium, or Manual resulted from abuse, mistreatment or neglect, or if the
Recording Medium or Manual is found to be defective after 90 days from the date of purchase, please
return the product along with (1) a check or money order for $15-00 made payable to Electronic Arts, (.2)
.( brief description of the difficulty you are experiencing and (3) your name, address and phone number to
I he address below, and Electronic Art s will mail a replacement Recording Medium and/or Manual to you.
We strongly recommend that you send your product using a traceable delivery method 1 . Electronic Arts is
nol responsible lor products not in its possession,
EA WARRANTY CONTACT INFO
E-mail and Website: http://techsupport.ea.com
Phone: (650) 628 1900
EA WARRANTY MAlUNU ADDRESS
Electronic Arts Customer Warranty
P.O. Box 9025
Redwood City, CA 94063-9025
NOTICE:
Electronic Arts reserves the right to make improvements in the product described in this manual at
anytime and without notice. This manual and the product described in this manual are copyrighted,
All rights reserved. No part of this manual! may be copied, reproduced, translated,, or reduced to any
electronic medium or machine readable form without prior written consent of Electronic Arts, P.O. Box
9025, Redwood City, California 94063-9025.
Call the EA HINTS & INFORMATION HOTLINE for
recorded hints, tips, and passwords 24 hours a day, 7 days a week!
tn the US, dial 900-288-HINT (4468). $1.99 per minute.
In CANADA, dial 900-451 -4873. $1.99 (Canadian) per minute
If you are under 1 8, be sure to get a parent’s permission before
calling. Hotline requires a touch-tone telephone. Call length determined
by user; average length is four minutes. Messages subject to change
without notice.
EA TECH SUPPORT-if you need technical assistance with this product, call us at (650) 62B-4322
Monday through Friday between 8:30-11:45 AM or 1:00-4:30 PM, Pacific Standard Time. Ho hints
or codes are available from (650) 628-4332. You must call the EA HINTS A INFORMATION
HOTLINE for hints, tips, or codes.
TECHNICAL. SUPPORT CONTACT INFO
E-mail and Website: http://techsupport.ea.conn
Mailing Address; Electronic Arts Technical Support
PQ Box 9025
Redwood City, CA 94063-9025
If you live outside of the United Stales, you can contact one of cur other offices,
tm Australia, contact: In the United Kingdom, contact:
Electronic Arts Ply. Ltd. Electronic Arts Ltd.
P.O. Box 432 P.O. Box 1 01
Southport Old 4215, Australia Chertsey, KTl 6 0YL, UK
Phone (0870) 2432435
In Australia: For Technical Support and Game Hints and Tips, phone the EA HOTLINE: 1 902 261 600
(95 cents per min.) CTS 7 days a week 10 AM-B PM. If you are under 18 years of age parental consent
required.
ATHX Certified Game is your assurance of consistent and optimal sound and picture performance. This
game title was developed in a studio that meets THX's stringent reference standards for acoustical and
visual performance, letting you enjoy the best in sound and picture playback.
Software and Documentation €> 2003 Electronic Arts tnc. Electronic Arts, EA, EA SPORTS, the
EA SPORTS logo, EA SPORTS BtG and the EA SPORTS BIG logo are trademarks or registered
trademarks of Electronic Arts Inc. in the ULS. and/or other countries. All Rights Reserved. THX is a
trademark or registered trademark of THX Ltd. All rights reserved. Microsoft, Xbox, and the Xbgx Logos
are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other
countries and are used under license from Microsoft. Dolby and the double-D symbol are trademarks of
Dolby Laboratories. Manufactured under license from Dolby Laboratories. All other trademarks are the
property of their respective owners. EA SPORTS™ and EA SPORTS BIG™ are Electronic Arts™ brands.
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Prima's Official Strategy Guide
country, and Slopestyle
How to unlock every reward
and find every collectable
Details for victory as
every trick and building
© 21103 Electronic Arts Inc. Electronic Arts, EA,
EA SPORTS, the EA SPORTS logo, EA SPORTS RIG
and the EA SPORTS BEG logo are trademarks or
registered trademarks of Electronic Arts Inc. in the
U S, and/or ether countries. All Rights Reserved.
Ail oilier trademarks are the property of their
respective owners. EA SPORTS™ and EA SPORTS
BIG™ are Electronic Arts™ brands.
•H. Prima Gantes logo is a registered trademark of Random
House, Inc., registered in tke United States and other coun¬
tries. Primagames.com is a registered trademark of Random
House, Inc,, registered in the United States.
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designs are (ratemartsanilftf intellectual property rights pi Miisubistii Mokes torporaliw and nsed under icenseio Electronic Arts Inc.
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